When I walked into the sed floor, I got the message about the sed sub-quest.
Dungeo - Novice’s Mastery Dungeon - Sub-Quest 2
Test of ing
Objective - Opee to the third floor
I didn’t uand the objective yet, but I tinued on to the floor.
When I leave the staircase, I find a single room with a rge door at the other end of it.
Once again, I find English writing on the walls. Reading it, I find out what I must do to leave this room.
‘Wele to floor 2’
‘How was the floor of Endurance?’
‘Fun right, having to survive all those monsters?’
‘Well, anyway, wele to the floor of ing’
‘The goal is simple, open the door’
‘Use the gates to the side of the room to find the four hidden keys for the door’
I the words on the wall are weird. They seem to be written to talk to me, and it bees more clear that I was not supposed to be able to kill all of the monsters o floor.
Thinking about that, I walk over to the gate at the other end of the door and notiething. There are no key holes.
Not sure what these hidden keys might be, I walk over to the first of the side doors and open it.
Oher side, I find a puzzle rht out of a rpg game. A bunch of blocks that be pushed around and a puzzle that o be solved.
It's one of those tile puzzles that makes a design.
I don’t know what solving it was going to dive me, but I started to solve it.
…
Not super hard. The picture was just a kind of abstract design, like a bunch of lines and colors. The puzzle was 5x5, and the ers were clearly marked, which made it possible to begin with.
When the puzzle was solved, I found another door open at the end of this room, with a bottle inside.
The bottle had a bel.
‘Essence of wind’
I had heard of this before. When thrown at something, it created a small burst of wind magic. It was ofteo distraemies, like a grenade of wind magic.
Pig up the bottle, I could see that it was repced by another bottle.
This must have been the key, and I think I figured out the puzzle.
I leave the first puzzle room and walk back over to the gate.
And instead of hitting the door with the bottle like I thought I should, I instated cast wind magi it.
And on one er of the gate, a green wind symbol.
I was right.
Behind each of the side doors uzzle room that would give a different essence, one for four different elements.
Quickly, I cast fire magi the door. ANother symbol appears.
Following this, I cast the remaining elements on the door. The ohat appear are water ah.
Out of the basic elements of magic, those were the four most on ones.
Right as I finish opening the doors, I receive a new message from the subquest.
You Have Achieved araordinary Pret withirial of ing
You opee with only 1 puzzle solved
You have achieved a secret ending
Once again, the note is sighed the same way as before, with the cryptic bearer of creation title.
I was guessing that that was the title of the creator of this dungeon. Or maybe.
My mind turns to my skill.
The reages came up and I obtained 2 items again.
Reward - 1x Skill Book(Multi-Cast)
Secret Reward - 1x Broken Piece
“What, Realy?” I say out loud, seeing the skill book I got this time.
Multi-cast was a skill that allowed the use of two or more elements of magic at once. Using it, I could pull off way better use of my magic.
Normally I would have to stop using one element before switg to another. But now, if I learhis skill, I could do way better.
And another Broken piece.
When I get both items, I check the two broken pieces. They are not identical, but definitely fit together.
They are two parts of one whole.
With these items, I see the door open to the floor.
I walk dowairs to the challenge.
?
While Zenith was in the hidden dungeon, the rest of his family, as well as the appraiser, waited by the pratice dungeon.
Thanks to the te time of everything, the association was closed.
“It is pretty te, is he going to be fine in there?” Daniel asked no one. He khat no one would possibly know what was going on, but he asked he less.
It had already been about 3 hours since he entered and no one had seen any ges since he entered.
The door ged back to normal, and any appraisal of the dungeoo it being the pletely normal slime cave.
“I think he is going to be fine” Aria said.
She had been the most attentive of the door, standing right in front of it the whole time.
“Yeah, he is going to be fine” she then said, ving herself.
The rest of the group all stayed, talking amongst themselves, theorizing about what Zenith was fag in the dungeon.
?
Meanwhile…
Nyx herself had been dungeon diving, and was about to reach a new milestone.
It had been a while since she had traihat first day with Zenith, and didn’t give up at all.
Her hope was to be strong enough so that when he was ready to go out with her again, she could teach him something this time.
She had even started to skip things for her job at the rec pany to tio hunt.
Currently she was in a high ranking E rank dungeon, and was fighting the boss.
Or well, her summons were.
She had learhat until she got a few bat skills, she should really just rely on the summons to level.
And they were good at it.
Sihe only issue with the summons was the fact that they were kind of weak when she first got them, she pnned around this.
By clearing out any weak summon for the boss of a dungeon, she would get a summon slightly stroheing it train before repeating it to get the boss again. THis lead to her current position.
All of her summons were high level knights wraiths.
This was the stro dungeon she could currently take on. Untill she was level 50, and ranked up with the association that is. The dungeon was called the wraiths keep, and the boss was a level 35 Knight wraith.
And with the increase of her intelligeat, she had 15 slots. All of her knights would deal with anything, and at this point, they stopped dying at all in the dungeon.
And as she, and the knights, walked into the boss room again, the fight began, and ended quickly.
Lv.35 Knight Wraith Has died!
200 EXP Gained
You Gained 50SP
Summons Gained 100 EXP!
You have leveled up!
Your Stats have Increased!
She had do. When she opened her status, she was unbelievably happy.
Name:Nyx
Gender:Female
HP:1000/1000
MP:100/100
Level:50 20/5000
Title:[none]
Strength:98 - (2)
Defense:50 - (1)
Speed:50 - (1)
Intelligence:136 - (3)
Luck:130 - (3)
SP:150
Intrinsic Skill:
Chaos Unbound Lv.1 853/10000
Skill:
[none]