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Interlude - Classes and ranking

  Quite a long interlude today, all to present the class system of Tower.

  Fell free to drop me a message if you have any question or comment, I will make sure to answer ^^

  Also don't hesitate to drop a comment if I missed any typo.

  (As french is my native language I tend to make quite a bit of them ^^')

  Edit : Apparently this forum won't make my chapter appear the way I want to. Sorry if it is a bit hard to read at time (>_<)

  Edit2 : Thanks to Wolves425 and Simon662, the post is no completly readable

  Extract from “The adventurer’s guide, Chapter 3 – Classes and ranking”

  “In this chapter, we will finally get down to business as we talk about the various classes of adventurers and the way they are ranked at the guild.

  The classes

  Let’s keep things in order and start with an explanation of the concept of classes for thoses of you that may not be aware of this system. The class of an adventurer is determined by their skills and their specialty in mana control. Classes were mainly created to determine position and responsibilities in a group of adventurer.

  For the sake of clarity, let’s talk first about the main classes. The main classes are divided in five set of classes called systems. Those systems are determined as such :

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  Melded classes

  As you may already know, rare are the adventurers that limit themselves with only one class. More often than not, Warrior are able to use the magic layer of the knight class, Wizard summon golems if needed and Archer do whatever archer do. In practical combat, everyone make use of the best weapon available to them and nobody gives a shit about being registered as a warrior when he has to use a knight’s skill to defend himself from harm.

  In practice there is nothing but melded classes and only a limited few, aiming for excellency in a class, will restrict themselves to using only the skill of that one class.

  The melded classes recognized by the guild are numerous and, as presenting them all would be far too long, I will only present a three most common in Dailya.

  Ranking

  The ranking varies between classes but is often based on the adventurer’s ability to control mana and the number of the class skill they have mastered. To officially advance to the superior rank, you have to prove your abilities at the guild or obtain the approval of an adventurer recognised as a master of the class. It is impossible to jump ranks, even if you have enough capacities to do so, test must be passed in order.

  The general ranking, which is applicable for most of the classes, goes as follow.

  Melded ranking follows a similar logic except that the skill of both classes are considered while going up in rank. For example, to reach rank 4 in a melded class based on the skill of three main classes, you will have to master at least one third of the elementary skills of each classes composing the melded class.

  Due to that rule, adventurer that are low ranked in melded classes are considered inferior to equally ranked adventurers in one of main classes while high ranked adventurers in melded classes are considered far superior due to their versatility in combat.”

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