True Name: Hunter
Soul: Monster/Mortal
Genseed: Ogre [8 Str, 2 Dex, 6 Con, 2 Int, 3 Wil, 3 Cha; Ogre's curse; Large Size]
Hearth Tender Level: 8 [+1 Str, +1 Con, +4 Wil; Invoke Torch, Hearth Fire]
Monster Level: 1 [Source: Ichor of the Beast]
Attributes (0/6):
Strength: 14
Dexterity: 7
Constitution: 13
Intelligence: 9
Will: 15
Charm: 8
Feats:
Knowledge: System Knowledge. Cause: Discover the system. Reward: One level in System Aptitude.
Act: Vile Concoction. Cause: Willing drink a diseased brew. Reward: Disease Resistance.
Act: Devotion. Cause: Offer a prayer to true angels. Reward: Experience granted
The Ever Hungry. Cause: Offer a prayer to Sahrzuel in thanks. Reward: One Biotrait point.
The Unconquered. Cause: Offer a prayer to Ithrenial in thanks. Reward: One skill point.
The Servant King. Cause: Offer a prayer to Mythraziel in thanks. Reward: One skill point.
The Herald of Chaos. Cause: Offer a prayer to Vaelion in thanks. Reward: One random attribute
Act: Slayer. Cause: Slay a demon or untethered with a sacred attack. Reward: Bounty Hunter.
Ability: Unshakable Will. Cause: Raise Will to 15. Reward: Fearless.
Skills (0/9):
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System Aptitude: 1 [Source: System Knowledge] Allows access to the Status Void.
Invoke Torch: 2 [Perks: Mighty Torch] Grants the user a special torch that can be summoned and stowed at will. When this torch is extinguished, it can be re summoned at full strength after the next dawn. Mighty Torch: The torch summoned is reinforced, heavier, and functions as a club for all skill related effects.
Hearth Fire: 2 [Perks: Healing Warmth] Any fire the user tends has a calming aura and increases healing by three times the normal amount. Healing Warmth: The healing effects of tended flames are changed to five times the normal rate. Encompassing warmth modifier: Healing effects are now six times the normal rate.
Sacred Flame: 2 [Perks: Debilitating Warmth] Any untethered or demon in the users hearth fire aura are weakened. All statistics are reduced by 1/10th the users will. Debilitating Warmth: The weakening effect is equal to 1/5th the users will. Encompassing warmth modifier: Weakening effect is 1/4th the users will.
Encompassing Warmth: 1 All hearth fire flames are slightly more effective and the range of the fire’s aura is doubled.
Brilliant Bash: 2 [Perks: Hearth Flame] This is an attack skill that causes the next strike with the torch to explode with sacred light, causing more damage. Using this skill reduces the strength of the torch’s flame. Hearth Flame: The torch now is considered a tended flame.
Bounty Hunter: 1 [Source: Slayer] The user has a list of all enemies slain or devoured. This list can be shown to others.
Seek: 1 This is a party skill. Quest altars with available quests are highlighted.
Fearless: 1 The user is immune to most system based fear effects.
Peaceful Presence: 1 This is an aura. Others in the aura have violent tendencies reduced. Once a fight begins, this aura is nullified.
Condense Aura: 1 The user can combine all available auras into one. This is configurable depending on aura sources and targets.
Notable Natural Skills:
Healing: Apprentice
Biotraits (0/1):
Base Size: Large [Source: Ogre]
Disease Resistance [Mutations: Rot Resistance; Source: Vile Concoction] Enhanced the bodies natural defense against disease.
Other:
Curse: Ogre Curse In extreme stress, emotion, or extended isolation, the ogre is promised to Sahrzuel. They gain a monster soul, but temporarily lose all inhibitions, advanced reasoning, and moral sense. The ogre becomes feral, changing their geneseed from ogre to feral ogre.
Boot of Rashail: Three times per day the user may activate the boot stomp and create a shock wave of destructive sound.
Hunter is now a monster. What direction should he take his monster side?